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Rules of Whiffle Ball
- In order to play wiffle ball, you'll need a few things. A Wiffle ball (a perforated plastic ball that's nearly impossible to hit long distances) is the one necessity in the game. The rest of your equipment can be created from a plethora of different objects found in the home. For a bat, you can use anything from a broomstick or pole to an official Wiffle bat. As for bases, you simply need six items that can mark foul lines and base areas.
The game can be played with a minimum of two players (one batter and one pitcher, who alternate positions after three outs), or up to 10 players per team. In the case of larger teams, there will be a pitcher, catcher, double-area fielder, triple-area fielder and a home-run-area fielder.
The field is broken down into a V-like shape. At the bottom of the "V" is the batter's spot. The first 24 feet inside the V (marked by the six markers; three markers on each side) is considered the single area. Twenty feet extended from that is the double area, and the same process is repeated for the triple area. Anything outside of the triple area, unless it is caught, is considered a home run.
- Wiffle ball is very similar to baseball. The ball is pitched overhand, and there are nine innings. Each inning is completed once both teams have batted. Each batting turn continues until the team makes three outs.
However, unlike baseball, the batters in wiffle ball do not run bases. Instead, the game is played with "imaginary runners," judged by the length the Wiffle ball flies after it has been hit. Bases are replaced with four different areas: single, double, triple and home run. Where the ball falls in these areas determines how many "bases" the batter has hit.
An easy way to keep track is to have the batters stand on the outside boundary markers that indicate the area where their ball landed. Then, they advance the number of bases that each subsequent batter hits until they make it to the home-run area or three outs have been recorded.
A batter is considered out when their ball is caught in mid-air (whether the ball is foul or fair), or mid-roll if it's a ground ball. Foul tips only count as a strike during the first two strikes. Three strikes also constitute an out, and you cannot gain a "base" on throws that are considered balls.